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- global nextCategory, currentCategory
-
- on mouseEnter me
- puppetSound(4, "DisRoll")
- sprite(the currentSpriteNum + 12).visible = 1
- end
-
- on mouseLeave me
- sprite(the currentSpriteNum + 12).visible = 0
- end
-
- on mouseUp me
- if (marker(0) mod 100) = 22 then
- go(marker(0))
- else
- nextCategory = "Battlefields"
- go(marker(1))
- end if
- end
-